MACHINA EX WORKSHOP
OPEN CALL FOR PARTICIPATION
Theatre French Kissing Video Games
How does the interplay between game and theater work and how to approach the creation of these theater games? What special dramaturgical challenges does the interactive setting create? The workshop uses the method of the successful media theater group machina eX and opens an access to game design in the theater.
Leading: Yves Regenass, Lasse Marburg
Where: Goethe-Institute Bulgaria
When: 23 October 2020 (Friday), 10:00-17:00
Number of participants: 16
Deadline for applications: 10 October 2020
Working language: English
Participation fee: 20 BGN
You can no longer register for this workshop.
About the workshop
For some time now, forms have been establishing themselves in the cultural landscape that seek to combine theater and computer games. Not only does this connection give rise to an idiosyncratic aesthetic, it also creates new situations of interaction and communication in the theater.
The play moments integrated into the narrative, which make the spectators into active players got a decisive role in this effect. The actions of the audience influence the events and experiences of the theater games.
But how does the interplay between game and theater work and how do you approach the creation of these theater games? What special dramaturgical challenges does the interactive setting create? The workshop uses the method of the successful media theater group machina eX and opens an access to game design in the theater. We start from scratch and invent simple games, deal with rules and systems, test and evaluate our inventions. Finally, we dare a first theatrical realization and build a simple live-action remote game.
The practical workshop provides impulses to create our own games with relish and to put them into the context of culture and theatre. It is aimed at artists, theater creators and all other people who are basically interested in games.
About machina eX
machina eX has been researching the interface between theater and computer games since 2010. The seven-member media theater collective (Clara Ehrenwerth, Anna Fries, Robin Hädicke, Lasse Marburg, Mathias Prinz, Yves Regenass and Philip Steimel) emerged from the cultural studies courses at the University of Hildesheim and has since been producing participatory game theater. machina eX combines modern technologies with means of classical illusion theater, thus creating immersive playable theater pieces that are at the same time walk-in computer games.
Their production 15’000 Gray (2012) was awarded the 100° Festival jury award, was invited to the Impulse Festival, shortlisted for the Best OFF Festival of the Lower Saxony State Foundation and invited to Washington by the Goethe-Institut. Their performance Right of Passage (2014) was nominated for the Friedrich-Luft-Preis, and their game Lessons of Leaking (2015) was invited to the International Summer Festival in Hamburg, the Sirenos Festival in Vilnius and the Transform Festival in Leeds, among others.
The contribution of machina eX to ACT Festival for independent theatre is taking place with the support of Goethe-Institute Bulgaria and in partnership with the Sofia Game Night and Computer Space festivals.